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BUSINESS
BASICS
I never
thought Id have to devote a column to this topic, but apparently
it needs addressing based upon feedback to me from major labels, distributors,
artists, and indie labels themselves. Here are some basics:
- Set
up a phone for business calls, KEEP the phone in service, and return
phone calls. Changing your phone number every few weeks may be the
way you normally operate, but when people cant reach you for business
you lose money, opportunity, and momentum. No one could possibly imagine
how many calls I get from retail stores, radio stations, and distributors
asking me if I know how to find a certain label because all the numbers
they have are disconnected. My tolerance for this is very low. Im
not talking about artists and labels who expand from one office to another
and transfer their calls to a new number, Im talking about the
hoards of folks who have even placed ads in this magazine with numbers
that have been disconnected even before the magazine hits the streets.
I understand the value of disposable cell phones with free chips, but
can we please spend the $25 a month to have a voice mail service or
a phone line dedicated just to business that remains in service! One
of my favorite rappers, KRS-1, has changed numbers (business numbers)
so much in the ten years Ive been running Rap Coalition, that
about 5 years ago, I stopped keeping track of him and to this day dont
even try. It has become a joke in the music business about Kris
numbers changing. When people call me with opportunities for artists,
and many do, I call those I know I can find.
This is
a small industry. Word spreads very quickly. Major labels know which
small indie labels are unprofessional and hard to work with, and rarely
do the better major labels approach these unprofessional indies for
deals--it makes sense really, they just dont need to. Youd
be surprised what is said behind closed doors about indies. In a perfect
world, an indie would have many distribution opportunities from which
to choose, but with some distributors not making offers because of an
indies reputation the choices are severely reduced to mediocre
distributors, especially with the amount of labels competing in todays
marketplace. I got a call last week from one of my favorite A&R
Research guys (a major labels frontline to find new artists to
sign) who told me about a label that Ive worked with on and off
in the past few years. He explained how he left a message at the label,
twice, and never got a return call. He had pitched the president of
the major label he works for, why he thought they should sign the indie
label from the Midwest. Meanwhile, no one called him back. Go figure!
Gee, whod want a deal from Def Jam anyway!
- Pay
your artists. It amazes me how someone who thinks they have a good
business mind could be stupid enough to not pay the artists who have
made them money, but somehow this happens enough that I have to mention
it. Pay your artists. They signed contracts with your label, and in
those contracts it stipulates when and how much. This aint rocket
science. For every unit sold, your artist gets a cut. It isnt
much to begin with, and if you mismanage your money, or spend it elsewhere,
you STILL owe them what you owe them. So set enough money aside EVERYTIME
you receive payment from your distributor, retailer, or customer, etc.
You owe them a percent of sales (usually around 12% AFTER they recoup
what you spent making the record and on advances) and mechanical royalties
(roughly seventy cents for every album sold). Weve all heard the
alleged rumors of No Limit and Cash Money not paying their artists and
the artists leaving; dont let this happen to you. Contracts keep
your artists there; paying them keeps them happy and keeps their lawyers
from breaking their contracts. If youre selling units, its
because of the music and the artist, NOT because of your logo. A logo
brand may help, but a record without a logo still sells, a logo without
a record does not. Pay your artists. Get the point?
- If
you dont know what you are doing, seek help and information from
those who do. The music industry can be a very expensive place for
trial and error. Ive seen labels waste $50,000 to $75,000 in a
few weeks time learning this business. Its not worth the aggravation.
Find someone who has done it before, preferably successfully, and ask
questions. Or hire an experienced consultant. Or work with another label
to learn the way it is done, or hire someone COMPETANT who has. This
game is full of people skilled in the art of hype, however, so do extensive
research before hiring anyone!!! I also believe the majority of folks
in this business to be inept, so make certain you hire someone competent.
Ask for references and check them--every single one.
This
is a business, and although it would be nice to have your boys around
you since you trust them, thats not smart business. Hire the
best person for the job. You will make more money and then you can
hire your boy to do whatever hes good at, which will hopefully
make you even more money. The earliest lesson I learned was to not
try to fit a square peg in a round hole: this means dont put
someone into a position they are not right for, just because they
are available.
Thanks for
reading this far. I know it was the basics, but I see these mistakes being
made everyday in this business. Since I started in this industry in 1992,
there are less than 50 people still doing something worthwhile ten years
later. People come and go quickly, and although to outsiders this looks
like easy money and an easy game, that is so far from the truth. Labels
who were at the top five short years ago, dont even exist anymore.
A true case of killing the golden goose.
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